Element of Light


Elemental Symbol:
Class: Cardinal
Status: Rare
Price: 70

Light Elementals have control over light. They can refract it, change it, manipulate it in any way. The only thing they cannot do is create darkness or complete lack of light. These creatures vary in temperment. Some enjoy the sun, while others shun it or enjoy the moon. They bring light wherever they go. Light Elemental creatures will develop lighter coloration, may sprout feathered wings, and may begin to glow or shine.

Light Attacks

Basic Attack: Morning Pounce -- 40 Damage

AttackPictureEffects & LimitationsRequirementsPricing Levels
Damaging Attacks123
Harsh LightingDamage 40; opponent's next attack only does half damage15105
Piercing RaysDamage 60Strength: 50302520
Morning GloryDamage 85Strength: 70, Defense: 60504540
Non-Damaging Attacks
Blinding Sunlightopponent's next attack missesIntelligence: 50252015
Soft Glowopponent's Defense drops 20% of current value; may only be used 3x per battleStrength: 50, Defense: 50302520

Damage Adjustment Values

Biohazard: None (-0%)
Blood: None (-0%)
Caffeine: +10%
Cell: None (-0%)
Chaos: -10%
Cloud: -10%
Cosmos: None (-0%)
Dark: +50%
Dark Fire: +25%
Data: -10%
Death: None (-0%)
Decay: -10%
Earth: -15%
Electricity: -10%
Evil: None (-0%)
Fire: -25%
Flint: -10%
Glory: None (-0%)
Good: None (-0%)
Gravity: -10%
Honor: None (-0%)
Ice: +25%
Insanity: -20%
Jewel: -10%
Lava: -15%
Life: -15%
Light: No Effect (-100%)
Moon: +50%
Paranoia: None (-0%)
Plant: -10%
Poison: None (-0%)
Portal: -10%
Pride: None (-0%)
Psychic: None (-0%)
Radioactive: None (-0%)
Rainbow: None (-0%)
Slytherin: +25%
Sonic: None (-0%)
Starlight: -10%
Steel: None (-0%)
Storm: +10%
Sun: -50%
Time: None (-0%)
Water: None (-0%)
White Starlight: -10%
Wind: None (-0%)

Page last updated: June 19, 2004