Good Elementals are the upstanding citizens of the world. They always want to do the right thing, even if it endangers themselves. Good Elementals can live anywhere, and usually base themselves where they can help others or fight against Evil. Creatures using the Element of Good spell will develop a long, plume-like tail. Also, they develop a distinctive patterning where the head and the legs become a light color. Good Elemental creatures may also develop weaponry.
Basic Attack: Righteous Swat -- 40 Damage
| Attack | Picture | Effects & Limitations | Requirements | Pricing Levels | ||
|---|---|---|---|---|---|---|
| Damaging Attacks | 1 | 2 | 3 | |||
| Wrath of the Just | Damage 70 | Strength: 60, Defense: 50 | 35 | 30 | 25 | |
| Truthful Strike | Damage 80 | Strength: 70, Speed: 60 | 45 | 40 | 35 | |
| Call of the Mighty | Damage 100; may only be used once per battle | Strength: 80, Defense: 60 | 50 | 45 | 40 | |
| Non-Damaging Attacks | ||||||
| Tail Flip | opponent's next attack only does half damage | Intelligence: 45, Defense: 40 | 25 | 20 | 15 | |
| Sweet Countenance | opponent's next attack misses | Intelligence: 40 | 30 | 25 | 20 | |
Biohazard: None (-0%)
Blood: None (-0%)
Caffeine: None (-0%)
Cell: None (-0%)
Chaos: -25%
Cloud: None (-0%)
Cosmos: None (-0%)
Dark: None (-0%)
Dark Fire: +20%
Data: None (-0%)
Death: None (-0%)
Decay: None (-0%)
Earth: None (-0%)
Electricity: None (-0%)
Evil: +50%
Fire: None (-0%)
Flint: None (-0%)
Glory: -10%
Good: No Effect (-100%)
Gravity: None (-0%)
Honor: -75%
Ice: None (-0%)
Insanity: -10%
Jewel: None (-0%)
Lava: None (-0%)
Life: None (-0%)
Light: None (-0%)
Moon: None (-0%)
Paranoia: -10%
Plant: None (-0%)
Poison: None (-0%)
Portal: None (-0%)
Pride: -10%
Psychic: None (-0%)
Radioactive: None (-0%)
Rainbow: None (-0%)
Slytherin: +25%
Sonic: None (-0%)
Starlight: None (-0%)
Steel: None (-0%)
Storm: None (-0%)
Sun: None (-0%)
Time: None (-0%)
Water: None (-0%)
White Starlight: None (-0%)
Wind: None (-0%)
Page last updated: June 19, 2004